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Andrei Cristea
undoz



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Seth Bullock
3ds max, VRay, ZBrush
June 2009


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This model was inspired after the character of Seth Bullock from Deadwood.

The purpose of it was to test some workflows between zbrush and 3ds max, so it is fully rigged and rendered with displacement maps in vray.

This Image has 40 comments on CGTalk >

 
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